October 3rd, 2005
Advent Children what?
Spoilers galore.
I didn't like the movie.
Sure, it was eye-candy goodness from here to Atlantic City. Spirits Within looked like a sophomore attempt when compared to the grand CGI direction of Advent Children, considering that it was shown in the big screen. And it was great seeing better versions of old friends. I know I felt all giddy when I saw the CGI of Final Fantasy VI characters; it was the same with Red XIII and the rest of the FFVII cast. The movie was beautiful to a fault.
And then we come into some of the details that tilted the initial anticipation I had for Advent Children into abject boredom.
Let's check the action sequences first. Part of the charm of the first Matrix movie lay in the conservativity of the action sequences; the next two were overkill. We see the same gratuitous display of high-flying action in Advent Children; every five minutes, you'd run into an action sequence that ended up wrecking acres of land. I've seen Steven Siegal movies that had more consideration for a movie's tension.
This isn't to say that they weren't good. I liked the Buster Sword MKII, and the bikes. But too much is too much eh?
There's also the one thing that wrecked the original FFVII for me. The story revolved too much around CLOUD.
CLOUD CLOUD CLOUD CLOUD CLOUD.
He's almost as bad as FFVIII's moody main charachter Squall Leonheart; in Advent Children, you'd think he'd taken lessons from the man. He's oh so quiet, suffering like the brave lone ranger. He's also inhumanly strong, rides a fantastic bike, weilds a fantastic sword. Short - he's boring.
Where were the rest of the characters whilst Cloud was trying to fight the Sephiroth trio single-handedly? Where are the story elements?
What else happened? Does the world revolve around girly-man Cloud?
No question about it. Cloud ruined the whole movie for me. It was a good thing the Buster Sword and the bikes were fantastic.
I didn't like the movie.
Sure, it was eye-candy goodness from here to Atlantic City. Spirits Within looked like a sophomore attempt when compared to the grand CGI direction of Advent Children, considering that it was shown in the big screen. And it was great seeing better versions of old friends. I know I felt all giddy when I saw the CGI of Final Fantasy VI characters; it was the same with Red XIII and the rest of the FFVII cast. The movie was beautiful to a fault.
And then we come into some of the details that tilted the initial anticipation I had for Advent Children into abject boredom.
Let's check the action sequences first. Part of the charm of the first Matrix movie lay in the conservativity of the action sequences; the next two were overkill. We see the same gratuitous display of high-flying action in Advent Children; every five minutes, you'd run into an action sequence that ended up wrecking acres of land. I've seen Steven Siegal movies that had more consideration for a movie's tension.
This isn't to say that they weren't good. I liked the Buster Sword MKII, and the bikes. But too much is too much eh?
There's also the one thing that wrecked the original FFVII for me. The story revolved too much around CLOUD.
CLOUD CLOUD CLOUD CLOUD CLOUD.
He's almost as bad as FFVIII's moody main charachter Squall Leonheart; in Advent Children, you'd think he'd taken lessons from the man. He's oh so quiet, suffering like the brave lone ranger. He's also inhumanly strong, rides a fantastic bike, weilds a fantastic sword. Short - he's boring.
Where were the rest of the characters whilst Cloud was trying to fight the Sephiroth trio single-handedly? Where are the story elements?
What else happened? Does the world revolve around girly-man Cloud?
No question about it. Cloud ruined the whole movie for me. It was a good thing the Buster Sword and the bikes were fantastic.
